Nothnor is a world that exists upon another plane—one that collided with Earth in a cataclysmic convergence of realms. Because of this cosmic fracture, rifts tear open without warning, allowing creatures of myth and nightmare to slip into our world… and, at times, drawing the unsuspecting into theirs.
The realm itself is divided into four great dominions, each aligned with the sacred points of the compass rose. Within these lie countless lesser territories and kingdoms, fractured and forged by ancient powers, forming the vast and perilous tapestry that is Nothnor.

The Northern Realms of Nothnor stand as a rugged frontier of wind-swept highlands and ancient stone. Here lies Trollsbridge, a quiet yet watchful town, and beyond it rises the great Northern Citadel—unyielding and resolute. From its towering battlements, vigilant guardians defend the edges of the civilized world, holding the line against the relentless hordes of giants that stir in the north.
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